Which platforms are supported by Odin?

Odin's serialization is supported on all platforms, with one exception being Universal Windows Platform (UWP) - but only when using .Net as the scripting backend. If you use IL2CPP as the scripting backend you should be fine. For more information on compiling Odin on IL2CPP/AOT platforms, check out Serialization on IL2CPP/Mono AOT from our manual.

If you're only interested in Odin for its editor features, then you have nothing to worry about. Just head in to Tools > Odin Inspector > Preferences > Editor Only Mode and enable the Editor Only Mode. That will ensure that the only thing that will be included in your game is the small Sirenix.OdinInspector.Attributes.dll that only contains all of Odin's attributes. You can read more on that here.

Can I use Odin for its editors only, without using the serialization? Can I use Odin for its editors only, without using the serialization?
Can I use Odin to make inspectors for my own asset store plugins? Can I use Odin to make inspectors for my own asset store plugins?
Can I use Odin Inspector to create custom editor windows? Can I use Odin Inspector to create custom editor windows?
Does the serialization support Windows Store and UWP? Does the serialization support Windows Store and UWP?
How do I contact Sirenix to report bugs, suggest features, or in general? How do I contact Sirenix to report bugs, suggest features, or in general?
Does Odin support serialization of Unity object references? Does Odin support serialization of Unity object references?
Does Odin support interfaces? Does Odin support interfaces?
How can I add an image to the inspector? How can I add an image to the inspector?
Why isn’t Odin drawing the inspector for my script? Why isn’t Odin drawing the inspector for my script?
Why is Odin not serializing or showing my field or property? Why is Odin not serializing or showing my field or property?
How will Odin handle existing editors? How will Odin handle existing editors?
How can I make a list show one item per page? How can I make a list show one item per page?
Does Odin support cross scene references? Does Odin support cross scene references?
Can I disable or hide an inspector property in play mode, or vice versa? Can I disable or hide an inspector property in play mode, or vice versa?
How easy is Odin to uninstall? How easy is Odin to uninstall?
How will Odin affect performance in the inspector? How will Odin affect performance in the inspector?
How can I make my data in Odin Editor Windows persistent? How can I make my data in Odin Editor Windows persistent?
Unity crashed, could this have something to do with Odin? Unity crashed, could this have something to do with Odin?
How can I show static fields and properties in the inspector? How can I show static fields and properties in the inspector?
Can I use Odin's serialization without inheriting from SerializedMonoBehaviour etc.? Can I use Odin's serialization without inheriting from SerializedMonoBehaviour etc.?
How fast is Odin's Serialization system? How fast is Odin's Serialization system?
How stable/reliable is Odin's serialization system? Can I safely use it in my project? How stable/reliable is Odin's serialization system? Can I safely use it in my project?
Is it possible to customize how the dictionary drawer draw its key-type using attributes? Is it possible to customize how the dictionary drawer draw its key-type using attributes?
How can I make an attribute that lets you drag elements unto a member to set its value? How can I make an attribute that lets you drag elements unto a member to set its value?
Why are my values disappearing when I hit play? Why are my values disappearing when I hit play?
Can I write my own custom editor code using Odin? Can I write my own custom editor code using Odin?